Determining root cause of a problem and solve the root cause rather than symptoms is one of important principles of Lean methodology. I have been in situations where we do not have time to determine root cause, so we waste our time just solving symptoms of a problem. I am sure many of you have been in this kind of situation. Unless we solve root cause of a problem, the problem will keep coming back. So it is important for us to determine root cause of a problem and solve it instead of solving symptoms. How do we determine root cause? Lucky for there is a simple technique to determine root cause of a problem.
This technique is called "5 Whys". The technique is to repeatedly ask "why" till we find root cause of a problem.
It is easy to explain with an example.
Problem: QAs take lot of time to test application.
1. Why are QAs taking lot of time to test application?
- Because they find so many bugs in application. They have to wait for developers to fix those bugs, so they can retest.
2. Why are QAs finding so many bugs in application?
- Because the application has lot of bugs.
3. Why is application having many bugs after development is done?
- Because developers did not find these bugs when developing application.
4. Why developers did not find all these bugs during development?
- Because they do not have enough unit tests.
5. Why developers did not write enough unit tests?
- Because developers did not do Test Driven Development.
You can see that QAs taking lot of time to test is not the real problem, it is just a symptom. After applying 5 whys technique we found the root cause of that problem is developers are not doing test driven development. In fact we can repeat why questions some more time to make sure it is root cause.
6. Why developers did not do Test Driven Development?
-Because they don't know how to do Test Driven Development.
Now we have determined the root cause of our problem. It is not QAs taking lot of time to test. It is developers do not know how to do test driven development.So instead of adding more QAs to reduce testing time, we should train developers how to do test driven development.
Friday, January 23, 2009
Determine root cause of a problem
Sunday, January 18, 2009
Tips for on-boarding new hires in your company
On-boarding new hire to your company is a very important task. Every company needs to have a proper on-boarding strategy. I thought I will share some of good tips that I heard from different people for on-boarding new member to your company.
1) Buddy program: When someone joins your company assign them a buddy. The new person will know that they have someone whom they can ask questions and clarify their doubts.
2) Introduce recent hires to new hires. Recent hires will know what it was to be a new person in a company. They can help new hires in coping up with stress and also guide them.
3) Ask new hires to finish small measurable tasks. This will help you understand new hire's working style. As task could be measured you can give them feedback and guidance to them to finish that task. When they finish a task, their morale will also increase. They will feel a sense of accomplishing something.
4) Socials events. This will ease them and allow them to make friends in company.
5) Have a Mentor program . More than a buddy you also need to assign a mentor. Mentor will help them understand their goals and what they are looking for in this company. Mentor can also help them with their career and goal settings.
6) Weekly feedback sessions - Let them know how they are doing and what they can do differently. Look at my previous post
These tips could be used for on-boarding new member to your team.
Please share your tips on on-boarding new hires.
Friday, January 16, 2009
Feedback
Wednesday, January 07, 2009
Team Development
Tuckman stages of team development is very simple and could be used for building and developing teams. It could also be used for analyzing the current behavior of teams. Knowing these stages will help PMs in creating awesome team.
- Forming : This is team initiation stage. PMs should bring their team members together. Make sure everyone understands the goal of their team. Should create a safety environment for team members to try new things without worrying about failing. It will be helpful if PMs share Tuckman stages to their team. PMs are Directors in this stage.
- Storming : In this stage various personalities in team compete. PMs should not panic and change team members when their teams are in this stage. Instead PMs should coach(regular one on ones) to increase tolerance of each team member and emphasize their differences. PMs are Coaches in this stage.
- Norming : In this stage teams solve problems on their own and achieve harmony. PMs are Participant in this stage.
- Performing : In this stage team is performing as a unit. Teams will be more productive. PMs should allow their teams to make their own decisions. PMs are Delegators in this stage.
- Adjourning : Goal is achieved and team is disassembled.
Monday, July 14, 2008
Avoid asking hypothetical questions in interviews
I have taken part in many interviews as interviewer and interviewee. I have seen many interviewers ( including me ) ask many hypothetical questions especially for management positions.
Monday, May 26, 2008
Letter to managers
Dear Manager:
Before you judge who I am and what I need to change. Give me an opportunity and see how I do.
Thanks,
Subordinate
Wednesday, April 30, 2008
Do we need a Tech Lead role ?
I have been thinking about whether we need a tech lead role for sometime. But now, I have come to a conclusion that tech lead role is unnecessary. Let me list my reasons, why I feel that way.
- Instead of a tech lead , we need a person to act as tech facilitator. This role should be rotated among the team members in weekly basis or biweekly basis. The main responsibility for Tech facilitator will be to resolve some technical conflicts within team by facilitating a discussion where advantages and disadvantages of all approaches are discussed and decision is made.
- I strongly believe the person with a strong technical expertise will be recognized by the team itself. We do not need to appoint a tech lead. Team members will go to a person who they trust as expertise in that technology. So there is no need for a technical lead role.
Thursday, April 17, 2008
Waterfall is perfect (with some assumptions)
I took "Software development life cycle" course in my school long time ago. It was an interesting course as it was the only course that explained software development process from one level up compare to other programming courses. As a part of the course, I learnt about Waterfall process and different phases in waterfall process. At that time, I felt that Waterfall process is so simple and perfect.
- We gather ALL requirements
- We design the ENTIRE system to attributes and behaviors level in classes
- We code those designs
- Test the system
- Ship or release it.
- Requirements never change
- Design is perfect
- Coders can easily implement those designs
- Defect fix will not have much impact in the design as it is perfect.
- Requirements will change
- Design will evolve and change as we gather more knowledge
Wednesday, April 16, 2008
Please teach me rspec
- What is the best way to organize specs? In rails project, specs are arranged in folders like models, controllers etc. I do not have a problem arranging the spec files, but I am not sure how to organize specs itself. Does anyone has some good practices that worked for them?
- Sometimes my objects have behaviors like "Player When power is on It should start playing When play button is pressed " . In this behavior I have two When conditions. How do you express this behavior in rspec ? Should I have it like
describe Player, "When play button is pressed"
it "should start playing if power is on"
....
end
endusing a if condition. Or should I have something like this
describe Player, "When power is on and play button is pressed"
it "should start playing"
...
end
end- In unit test, usually we write tests to make sure our method do not blow up when we pass nil for example. I feel it is a good test to have. How do we writes spec for this kind of situations?
Monday, April 14, 2008
Do we need Iteration Planning meeting?
Iteration Planning Meeting (IPM) is becoming a controversial topic. In one side , some people feel IPM is a must. In other side, some people feel IPM is not needed. I have friends and people whom I appreciate in both sides. According to me, I feel IPM is needed (not a must) but in a different form.
These are the activities that usually happens during a typical IPM.
- Showcasing (Demo to customers)
- Retrospect
- Story presentation
- Story tasking and estimating
- Planning
- A little celebration for finishing an iteration.
Retrospect:
Retrospect is where we collect knowledge to eliminate waste. We can retrospect what things worked and what did not work. The problem I have is why cannot retrospect be an ongoing activity instead of just happening during IPM ? We can have a board where everyone in the team can add things whenever they want that they like or do not like. The board will be always up to day. In daily standups everyone can discuss on issues that are very critical.
Story presentation:
Story presentation is where a analyst will present what a story is all about. Developers can ask questions to understand about what is expected out of that story. This is a very useful activity, but again why it has to happen during IPM. Story presentation should be postponed till some developer is ready to work on it. That way we can use new knowledge that we acquired in the past few days working with other stories.
Story tasking and estimating:
Please look at my other blog, where I have discussed the importance of tasking. Again like 'story presentation' this activity should be done at last possible moment (ie.., when developers are starting to work on that card) instead of being done during IPM.
Planning:
Planning is something that we can never avoid. Planning has to happen. But we should understand that planning is not a commitment. We should be willing to change our plans as we gather new knowledge. Planning for short term should be more towards what is next three stories (keep this number as low as possible) that I wanted my team to work on. Things change so fast and we gather so much more knowledge in a short time. So planning should be a continuous activity rather than being done only during IPM.
Now our new form of IPM will have only these activities,
- Showcasing (Demo to customers)
- A little celebration for finishing an iteration.
In a ideal situation, customers will be always sitting in your team room. Whenever we have a story done, we can deploy to a demo machine (which is very close to production system ) and demo it to the customer. In this scenario, celebration is the only activity we will doing during IPM.
Reality:
In reality, not all customers will be sitting in team room. So we need a scheduled time to demo the stories you have done to get feedback from them. So we will need IPM , but in new form.